Real Time rendering

Results: 109



#Item
91Computer graphics / Computer hardware / Graphics hardware / GPGPU / Email / Rendering / Fax / Ray tracing / Graphics processing unit / 3D computer graphics / Virtual reality / Technology

Brochure More information from http://www.researchandmarkets.com/reports[removed]Real-Time Hair Modeling and Rendering using Ray Tracing on GPU. Edition No. 1 Description:

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Source URL: www.researchandmarkets.com

Language: English
92Image processing / Digital typography / Spatial anti-aliasing / Signal processing / Texture filtering / Rendering / Aliasing / Fraunhofer Society / Scientific method / Computer graphics / Digital signal processing / Science

F R A U N H O F E R I N S T I T U T e F o R I n d ustria l mathemati c s Real Time Ray Tracing Offline Quality – Real Time Speed The new PV-4D PBRT engine

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Source URL: www.itwm.fraunhofer.de

Language: English - Date: 2013-01-18 06:44:16
93Shading / Computing / Virtual reality / QuteMol / Molecular graphics / Ambient occlusion / Shader / Fragment / Rendering / 3D computer graphics / Computer graphics / Imaging

IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 12, NO. 5, SEPTEMBER/OCTOBER[removed]Ambient Occlusion and Edge Cueing to Enhance Real Time Molecular Visualization Marco Tarini, Paolo Cignoni, and Claudio Mo

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Source URL: www.bmc.med.utoronto.ca

Language: English - Date: 2011-01-02 10:33:45
94Radiometry / Optics / Astrophysics / Bidirectional reflectance distribution function / Remote sensing / Bidirectional scattering distribution function / Rendering / Volume rendering / Reflectivity / 3D computer graphics / Computer graphics / Imaging

Eurographics Symposium on Rendering[removed]Tomas Akenine-Möller and Wolfgang Heidrich (Editors) Reconstruction of Volumetric Surface Textures for Real-Time Rendering Sebastian Magda1 and David Kriegman2

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Source URL: vision.ucsd.edu

Language: English - Date: 2006-11-03 14:35:44
95Computing / Graphics processing unit / Rendering / Level of detail / Volume rendering / Away3D / 3D computer graphics / Computer graphics / Imaging

A GPU-based Approach for Massive Model Rendering with Frame-to-Frame Coherence Rendering massive 3D models in real-time has long been recognized as a very challenging problem because of the limited computational power a

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Source URL: www.icat.vt.edu

Language: English - Date: 2013-08-12 11:39:42
96

A Real-Time System of Crowd Rendering In modern games, rendering a massive scene with a larger number of animated characters is a very challenging task. This real-time crowd rendering system on GPUs specifically focuses

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Source URL: www.icat.vt.edu

- Date: 2013-08-12 11:49:37
    97Radiosity / Rendering / Global illumination / Cube mapping / Shader / High dynamic range rendering / Phong reflection model / Book:3D Rendering / Computer graphics / 3D computer graphics / Shading

    Advanced Real-Time Rendering in 3D Graphics and Games Course – SIGGRAPH[removed]Chapter 8 Shading in Valve’s Source Engine Jason Mitchell9, Gary McTaggart10 and Chris Green11

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    Source URL: www.valvesoftware.com

    Language: English - Date: 2010-04-09 16:32:07
    98Optical fiber / Fiber optics / Structural engineering / Glass / Structural health monitoring / Fiber optic sensor / Fiber Bragg grating / Rendering / Optics / Technology / Sensors

    National Aeronautics and Space Administration technology opportunity Real-Time 3D Shape Rendering Ultra-fast algorithms enable smart structures with unparalleled self-monitoring capabilities

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    Source URL: www.nasa.gov

    Language: English - Date: 2014-01-30 08:21:37
    993D computer graphics / Computer graphics / Infographics / Scientific modeling / Rendering / OpenGL / Scene graph / Coin3D / Simulation / Software / Computing / Video game development

    SMC-IT #19 Dspace: Real-time 3D Visualization System for Spacecraft Dynamics Simulation Marc I. Pomerantz, Abhinandan Jain, Steven Myint Jet Propulsion Laboratory, California Institute of Technology

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    Source URL: www-robotics.jpl.nasa.gov

    Language: English - Date: 2013-03-28 13:19:18
    100Science / Fluid mechanics / Computational chemistry / Smoothed-particle hydrodynamics / Fluid simulation / Simulation / Fluid dynamics / Water model / Rendering / Computational fluid dynamics / 3D computer graphics / Computational science

    Real-Time Fluid Simulation Using Height Fields Semester Thesis Bálint Miklós Summer 2004

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    Source URL: www.balintmiklos.com

    Language: English - Date: 2007-05-18 11:55:10
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